Tom De Smedt | Curriculum vitae

Tom De Smedt
Born 27/09/1978 in Antwerp, Belgium
E-mail: tom-at-organisms.be
http://nodebox.net

Education

  • 1990: secondary school, classical orientation (Latin)
  • 1992: secondary school, modern orientation (language and science)
  • 1996: started a programming masters at the Vrije Universiteit Brussel
    1st bachelor: failed
  • 1997: warehouseman at Nollekens NV, paints and cleaning products
  • 1997: warehouseman at GB Unic NV, distribution centre
  • 1997: intern at the Vrije Universiteit Brussel accountancy department
  • 1997: started a programming bachelor at the Hogeschool Antwerpen Campus Zuid
  • 2000: internship at Real Software Belgium, worked on the Remax ERP application
  • 2000: graduated at the Hogeschool Antwerpen Campus Zuid in programming
    1st bachelor: distinction
    2nd bachelor: distinction
    3rd bachelor: distinction
  • 2000: started a graphic design masters at the St. Lucas School of Arts, Antwerp, Belgium
  • 2003: internship at Vision&Factory, Brussels
  • 2004: graduated at the St. Lucas School of Arts, Antwerp, Belgium in graphic design
    1st bachelor: distinction
    2nd bachelor: distinction
    1st master: great distinction
    2nd master: great distinction
  • 2008: started PhD. at the Universiteit Antwerpen, department of Computer Linguistics.

Employment 

2004-2008: researcher, Experimental Media Group, Karel de Grote-Hogeschool Antwerpen
2oo8-present: PhD student, Computational Psycholinguistics group, Universiteit Antwerpen

  • 2004: worked as a freelance graphic designer for Samsonite
  • 2004: worked as a freelance graphic designer for Champ d’Action
  • 2004: co-founder of Burocrazy, a freelance graphic design studio.
  • 2004: co-founder of the Experimental Media Group at the St. Lucas School of Arts, Antwerp, Belgium
  • 2004: release of NodeBox, a graphic design tool developed in collaboration with Frederik De Bleser
  • 2005: spokesman for the youth division of the Groen! left-wing party in the Antwerp suburbs
  • 2006: wrote a funding proposal for IWT (Institute for the Promotion of Innovation by Science and Technology in Flanders) / employed as a researcher in an IWT/TETRA-project (Gravital), a collaboration of St. Lucas School of Arts Antwerp, the department of Computer Linguistics at the Universiteit Antwerpen and 13 Belgian companies.
  • 2007: started a PhD on computational creativity (Universiteit Antwerpen)
  • 2008: wrote a funding proposal for IOF (Industrial Research Fund) / received PhD scholarship.
  • 2008: wrote a funding proposal for European Commission FP7 (Intelligent Content and Semantics)
    outcome: failed

Projects

  • 1997: lead developer for a pen & paper role-playing game
  • 2000: one of the leading artists for the stage decoration of the Hove Live festival, Belgium
  • 2001: one of the leading artists for the stage decoration of the Hove Live festival, Belgium
  • 2004-2006, NodeBox: research project on computer graphics at St. Lucas Antwerp
  • 2007, Fortis Tree: evolving visualization algorithm for Fortis Bank.
  • 2007-2009, Gravital: an IWT-project on Artificial Creativity (IWT/60121, EUR 267612)
  • 2008-2009, Creatures: a VAF-project on gaming (Creatures, 06/EX/096/06-295, EUR 22560)
  • 2008-2009, Dark Matter: an IBBT-project on immersive data visualization

Exhibitions

  • 2006: exhibition at the Beursschouwburg, Brussels, Belgium of the Evolution project,
    http://nodebox.net/code/index.php/Evolution
  • 2007: exhibition at AB+, Turin, Italy of the Evolution project.
  • 2008: exhibition at Dag van het Artistiek Onderzoek, Ghent, Belgium of Superfolia.
  • 2009: exhibition at WWW, Ghent, Belgium of Superfolia and Creature.
  • 2010: permanent exhibition at IMEC, Leuven, Belgium of Nanophysical (with Ludivine Lechat).
  • 2010: exhibition at the Art Museum, Lahti, Finland of Self-Replication (with Ludivine Lechat).

Books, magazine publications & online articles

Booklets

  • 2004, NodeBox: Lahti Automation Workshop
  • 2005, NodeBox: Flowerewolf
  • 2005, NodeBox: Computers and the Zen of Programming Art book
  • 2007, NodeBox/Gravital: Growing Things

Magazine publications

  • 2005, NodeBox: interview in De Standaard and on Radio2
  • 2006, NodeBox: article in Counterform in Motion, a Russian magazine on typography
  • 2006, NodeBox: article in ADD-magazine on the Champdaction logo
  • 2006, Computational creativity: article in Add!ct-magazine #26
  • 2007, Computational Creativity: article in Add!ct-magazine #27 on gaming
  • 2007, Creatures: article in Add!ct-magazine #28 on nanotechnology
  • 2007, NodeBox/Gravital: article in ADD-magazine #6
  • 2009, MBSP: article in The Bulletin on semantics and data mining, presented at TEDxBrussels
  • 2010: Dendrite artwork in Flanders Today, issue May 19, 2o1o

Online articles 

Lectures and workshops

Lectures

  • 2004: presentation of NodeBox at Dorkbot, Ghent
  • 2004: speaker at the AtypI 2004 conference in Prague on automation in graphic design.
  • 2005: speaker at the AtypI 2005 conference in Helsinki on artificial intelligence in graphic design
  • 2006: presentation of NodeBox at ELIA (European League of the Institutes of Arts), Ghent, Belgium
  • 2006: presentation of NodeBox at Dorkbot, Ghent, Belgium
  • 2007: presentation of NodeBox and Gravital at Integrated2007, Antwerp, Belgium
  • 2007: presentation of NodeBox and Gravital at C.Stem 2007, Turin, Italy
  • 2008: open debate with Jan Verpooten ("Is artistic expression uniquely human?")
  • 2008: invited talk at the AI & Creativity symposium (Radboud Universiteit, Nijmegen, Netherlands)
  • 2008: invited talk at The Agile Mind symposium (Flemish Academic Centre for Science and the Arts)
  • 2009: presentation of NodeBox 2 at Integrated2009, Antwerp, Belgium
  • 2009: speaker at CLIF (Computational Linguistics in Flanders), Antwerp, Belgiun
  • 2010: presentation of City In A Bottle at Gamezone 2010, Antwerp, Belgium
  • 2010: presentation of NodeBox 2 at Libre Graphics Meeting 2010, Brussels, Belgium

Workshops (as assistant teacher)

  • 2003: participant in a typography workshop at the Institute of Art, Design & Technology, Ireland
  • 2004: DrawBot workshop at the Lahti Institute of Design, Finland
  • 2005: NodeBox workshop at the Lahti Institute of Design, Finland
  • 2007: NodeBox workshop at the Lahti Institute of Design, Finland
  • 2008: NodeBox workshop at the Universiy of Art and Design Helsinki, Finland
  • 2009: NodeBox workshop at the Lahti Institute of Design, Finland
  • 2010: NodeBox workshop at the Lahti Institute of Design, Finland

Some reviews

Languages

  • Dutch: native language
  • English: excellent
  • French: fair
  • German: fair

Computer knowledge

  • Operating systems: Windows, Unix and Mac operating systems
  • Networking: servers, LAN networking and management
  • Databases: MYSQL, MS Access, SQLite, CouchDB
  • Programming languages: Cobol, Pascal, C++, Java, Python, Ruby, PyObjC, Cocoa, C
  • Web practices: Rails, PHP, Javascript, DHTML, XHTML, XML, CSS, W3C standards, CMS, Ajax
  • Print practices: Certified PDF
  • Software applications: Office, Gimp, Photoshop, Illustrator, Indesign, Acrobat, Pitstop, Fontlab, Director, Dreamweaver, Processing, NodeBox
  • Practices and experience: OOP, Java design patterns, extreme programming, templating, Web 2.0, Artificial Intelligence for game development, compositing, PyOpenGL, NLP, complex systems

Personal

  • Member of SKEPP (Belgian Skeptics)